All The Tropes Wiki is a FANDOM Anime Community. Bushido Blade is a unique fighting game, in that Square did away with health bars, special meters, and other traditional gimmicks and allowed for battles to be won with a single hit.
Depending on all these factors, you may perform a proper block, leaving you with a slight advantage, or be left staggering and open to further attacks. Bushido Blade . Ancient Japan, samurai and their code of honor have long been objects of fascination, but no other videogame has approached them as this series does, with seriousness but not the dryness of historical accuracy. Adhering to this code opens the way to the four bosses, one of which, the gunslinger Katze, can be unlocked with some difficulty. Not everyone can be a Samurai warrior. Similarly, each character has a sub-weapon, which can also be thrown; the weaker types are used to create an opening, while others are heavy enough to kill on their own. The games' plot focuses on two rivaling schools: the Narukagami (good guys) and the Shainto (bad guys). by Hugo Provost on August 27, 2017. ), ability to injure (slashing an arm or a leg cripples the opponent), everyone has a real weapon (mostly melee, but a few characters use guns) and use them fairly realistically, easy to use simple specials that are typically just a different type of attack (stabbing as opposed to slashing), and other more realistic features that are rare in the genre. A series of two Fighting Games released by Square Soft. The games' plot focuses on two rivaling schools: the Narukagami (good guys) and the Shainto (bad guys). Wouldn't Hit a Girl: Black Lotus is clearly distraught with having to kill female combatants. Tatsumi forces them to kill him, since after discovering his Shainto roots, he feels that the feud will never end until the last Shainto is death. A fighter in this position has a variety of offensive options nonetheless, including a desperate lunge that can prove deadly. ), ability to injure (slashing an arm or a leg cripples the opponent), everyone has a real weapon (mostly melee, but a few characters use guns) and use them fairly realistically, easy to use simple specials that are typically just a different type of attack (stabbing as opposed to slashing), and other more realistic features that are rare in the genre. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. This is also one of the best-looking PlayStation titles; areas like the snow-covered fields and forests or the beach at sunset retain a certain beauty despite the outdated technology, and the character models are detailed and stylish in their VS mode outfits. What’s more confusing, at least in the first game, is the defensive aspect. Ending for Bushido Blade-Black Lotus The Way of the Warrior (Sony Playstation) | Home | There is a "clue" in the explanation for the story mode.
The details of the plot remain vague, as the narrative is limited to short, cryptic conversations between battles, but the tone is surprisingly dark and tragic. Of course, running attacks are also a valuable tool at your disposal. Not everyone can be a Samurai warrior. In addition to varying stats, each character tends to favor a particular weapon (or two); they wield them with more speed or power and usually gain a few extra special moves. Time limits, health meters, and restricting arenas no longer exist. There are attack buttons, which hit High, Mid or Low. Not everyone can live by the power of the sword!
The Katana is the standard weapon, well-balanced in every area. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. From: [email protected] (RuGal) Subject: Bushido Blade Faq v0.8 Date: Sat, 29 Mar 1997 09:55:36 GMT Hi all, I was away from home for quite a few days so I didn't really work on this FAQ until now. Another interesting piece of trivia is that the actors used for the motion capture belong to the Japan Action Club, a martial arts / stunts school created in the 1970’s by popular actor Shin’ichi “Sonny” Chiba, who starred in dozens of samurai and ninja movies and TV series. The game doesn’t really tell you this; at the time, you would’ve had to read the manual or experiment to find who’s good with what. Take your favorite fandoms with you and never miss a beat. Both games were released for the Playstation. A quick list; no life gauges (a well-placed attack can be a One-Hit Kill! There are only six characters in the main roster, but the eight weapons provide as many fighting styles. VGMuseum, bringing you videogame endings in static form since the 1900's. These games differ from traditional Fighting Games in many ways.
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