Languages — Vine. While the fire vine remains motionless, it is indistinguishable from an ordinary cluster of vines, except it is red. The assassin vine is a semi-mobile plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots.. A mature plant consists of a main vine, about 20 feet long. AC 15, touch 9, flat-footed 15 (+6 natural, –1 size) hp 30 (4d8+12) Fort +7, Ref +1, Will +2 Immune electricity, plant traits; Resist cold 10 and fire 10. [+4] will make a clickable link to roll d20+4. Lay folk, though, they wander where they oughtn’t—paths into the deep woods covered in creeping vines and with a snap, these hungry ropes snap tight, dragging their meaty prey into the underbrush. While the fire vine is in its true form, a creature that touches or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

The fire vine can take its true form, wreathing itself in fire, or extinguish itself as a disguise with a bonus action. It then usually burns the creature to death with its incendiary powers before using its corpse as a breeding place for new seed. Multiattack. How do 5e blights fight? [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. All rights reserved.

Similar to flytraps, fire vines are widely considered carnivorous. If a creature dies from this attack, the fire vine implants its corpse with its seeds and a new fire vine rises from the corpse 1d6 hours later. Hit: 9 (2d6+2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Vine. Fandom Apps Take your favorite fandoms with you and never miss a beat. Hit: 9 (2d6 + 2) fire damage, and the target is grappled (escape DC 14). Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. A creature can use its action to make a DC 12 Strength check, freeing it self or another entangled creature within reach on a success. You need to be logged in to edit monsters. Roll20 uses cookies to improve your experience on our site. Predatory Plants. Speed 20 ft., climb 20 ft. Damage Resistances acid, poisonDamage Immunities fireCondition Immunities blinded, deafened Their contribution stands as a beacon of hope for all adventurers! Flame Engulf. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Our way of saying thanks! The assassin vine is a semi-mobile plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots. ACTIONS. Smaller vines up to 5 feet long branch off from the main vine about every 6 inches. Speed 25 feet Melee vine +7 [] (agile, finesse, reach 10 feet), Damage 1d8+2 plus Grab Light Hold A creature grabbed by a vine lasher is not immobilized, but the grabbed creature’s space and every adjacent square use the rules for difficult terrain. [b]Entangling Plants (Recharge [d6]: 5-6). By continuing to use our site, you consent to our use of cookies. If the creature moves, the vine lasher moves with it, always keeping the grabbed creature within 10 feet of itself. False Appearance. DEFENSE. Rangers, too, might spot such a plant before it’s too late. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained . [b]False Appearance. Making custom character sheets is easier than ever with a special, streamlined game type to build and test them. Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. Mind your feet, traveller. Hit Points 112 (15d10 + 30) Among the animals there exists a clear division ‘tween hunter and hunted. They are particularly deadly due to being immune to wildfires, thriving and surviving the deaths of all other plants.

Smaller vines up to 5 feet long branch off from the main vine about every 6 inches. The fire vine makes three attacks with its vines. Fire vines are not sentient beings, rather they simply want food and to survive like any plant. The fire vine makes three attacks with its vines. Multiattack. Assassin Vine Solitary, Stealthy, Amorphous Thorns (d10 damage 1 piercing) 15 HP 1 Armor Close, Reach, Messy Special Qualities: Plant Among the animals there exists a clear division ‘tween hunter and hunted. The fire vine can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. [/b] Melee Weapon Attack: [+4] to hit, reach 10 ft., one target. False Appearance. The vine slowly strangles its host tree as well as plants nearby, and so needs to survive on animals. Roll20 Reserve is live with monthly perks for Pro Subscribers. Challenge 8 (3,900 XP). Hit: 9 ([2d6+2]) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Such a split, if you have the eyes to see it, cuts the world of leaves and flowers in twain, as well. Assassin Vine CR 3. Multiattack. These plants turn the ground in that area into difficult terrain. Of the three, the vine blight’s the only one that can speak.

Until this grapple ends, the target is restrained, the fire vine can automatically hit the target with its vine. Blights aren’t particularly bright. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. Constrict. Fire vines are crimson vines with bright red leaves that grow around trees in large clusters. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. Speed 5 ft. Melee slam +7 (1d8+7 plus grab) Space 10 ft.; Reach 10 ft. Special Attacks constrict (1d8+7), entangle The shambling mound makes two slam attacks. For the duration, that area is difficult terrain for nonplant creatures. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. A creature in that area when the effect begins must succeed on a DC 13 Strength saving throw or be restrained by entangling vines and roots. Spider Climb.

While the blight remains motionless, it is indistinguishable from a tangle of vines. Senses blindsight 120 ft. (blind beyond this radius), passive Perception 11 The fire vine can take its true form, wreathing itself in fire, or extinguish itself as a disguise with a bonus action. XP 800 N Large plant Init +0; Senses blindsight 30 ft., low-light vision; Perception +1. [2d6+3] will make a clickable link to roll 2d6+3. But its voice is really just an echo of its dark master, Gulthias. Until this grapple ends, the target is restrained, and the blight can't constrict another target. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.Hit: 13 (2d8 + 4) bludgeoning damage. Engulf.

blindsight 60 ft. (blind beyond this radius), Premium Module Pt3: The Fortress City of Winterwatch. [/b] While the blight remains motionless, it is indistinguishable from a tangle of vines. Forest Creatures Fantasy Creatures Mythical Creatures Dungeons And Dragons 5e Dungeons And Dragons Homebrew Monster Characters Dnd Characters Plant Monster Dnd Stats. The fire vine cannot grapple more than three creatures, and for each creature it grapples, it loses one attack for its Multiattack. Grasping Vine is a spell that's available as of level 4, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - … Terms of Service and Privacy Policy Update. The assassin vine can animate normal vines and roots on the ground in a 15-foot square within 30 feet of it. They also help us understand how our site is being used. Sometimes fire vines will take over entire forests, killing everything in them. All it takes is a glance to know—by fangs and glowing eyes or claws or venomous sting—which of the creatures of this world are meant to kill and which stand to be killed. A mature plant consists of a main vine, about 20 feet long. D&D Beyond When a fire vine senses a nearby animal it will "lunge" at that animal shooting out a tendril of itself. There is also a tree blight found in The Curse of Strahd. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Until this grapple ends, the target is restrained, and the blight can't constrict another target. [/b] Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. Update your cookie preferences. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Fire_Vine_(5e_Creature)&oldid=1338489.

OFFENSE.

If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.. Slam. For the duration, that area is difficult terrain for nonplant creatures. Fire vine can be made by burning the seed of any vine like plant, planting it, and watering it with blood until it sprouts.

While the fire vine is in its true form, a creature that touches or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

All it takes is a glance to know—by fangs and glowing eyes or claws or venomous sting—which of the creatures of this world are meant to kill and which stand to be killed. Updated Dynamic Lighting now does as much and even more than our legacy system! Please review the TOS and Privacy Policy. You can create a dice macro by putting square brackets [] around it. Armor Class 13 (natural armour) Druids in their forest circles know it. [b]Constrict.



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